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11-13-2002, 09:16 PM #1
Junior Guru Wannabe
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Game Servers....Where do you guys hosts em at?
I want to know, who you have dedicated servers with that you run game servers off of. How they ping from where you are (where are you located).
What type of game server. How many games you get per server (whats the specs on the server).
Thanks
Chris
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11-13-2002, 10:51 PM #2
Web Hosting Master
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I know a few people here have gameservers at RackShack and someone who has a server over at UnitedColo as well. I know the UnitedColo box is the Celeron 1.7
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11-13-2002, 11:26 PM #3
Junior Guru Wannabe
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Yea, the celron i can fit 3 18player servers on. I just want an ip i can ping from United so i can tell
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11-14-2002, 01:05 AM #4
Web Hosting Master
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Internap.
I thank my Lord for all His wonderful blessings.
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11-14-2002, 01:59 AM #5
Junior Guru
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try this
66.111.44.14:27015
207.44.140221:27015
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11-14-2002, 02:19 AM #6
Web Hosting Evangelist
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Three 18 player servers on a Celeron... must not have many people playing on them =).
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11-14-2002, 02:23 AM #7
Newbie
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my traces and ping results seems to be faster on your united.colo box.. is this the same for anyone else?
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11-14-2002, 02:33 AM #8
Web Hosting Master
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way back when terminalx was my 'baby', i was hosted at the Net Gamer. they ran a great facility - knew what they were doing - (colocation setup)
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11-14-2002, 02:51 AM #9
Web Hosting Evangelist
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Net gamer is all Cogent though, bad choice for game servers since they bounce your packets all over the nation.
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11-14-2002, 10:36 AM #10
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That's true - but we never had too much of a problem. I guess its worse now.
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11-14-2002, 11:04 AM #11
Newbie
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I've heard good things about HomeLANXtreme.com
They currently offer game server rentals, and are working on server colo.
I'm not 100% sure where they are located at the moment. They have been doing server moves for a bit.
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11-14-2002, 11:55 AM #12
Web Hosting Master
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i think a celeron 1.7 should do 3 cs servers (not sure about other games)
My mate runs a p4 2ghz with 7 (yes SEVEN) cs servers on it.. no problems at all.
its located on high quality dutch bandwidth (hes in netherlands) and is scsi and 1gb quality ram though - which all helps.Matt Wallis
United Communications Limited
High Performance Shared & Reseller | Managed VPS Cloud | Managed Dedicated
UK www.unitedhosting.co.uk | US www.unitedhosting.com | Since 1998.
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11-14-2002, 02:26 PM #13
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we used to run dual amd athlon's last year - with 1GB of ram on 7200RPM Hd's - we ran about 9 CS / Halflife games per machine.
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11-14-2002, 02:41 PM #14
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homelan is in california
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11-14-2002, 04:32 PM #15
Newbie
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HomeLAN is in Cali, but where is their colo? I know the HQ is in Northern Cali...
Most of their new servers are going up in the colo, I believe.
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11-14-2002, 04:34 PM #16
Aspiring Evangelist
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we use the servint data center and have 3 servers with them and we find they have great ping on the east to about as far away as michian west. they use gnaps and i ping around 50ms avg from pennsylvania to northern virginia (where servint is) and haven't had a problem. we host cs and dod, but as the others have stated, cs is fine, but dod is more of a cpu and ram hog.
ip ping: 209.50.252.230 (there isn't a game server running on that. that is our main ip for a box at servint.)
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11-14-2002, 08:06 PM #17
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dod is a big hog but nothing compares to naturalselection.
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11-14-2002, 08:46 PM #18
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that's why we're not hosting any
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11-17-2002, 05:37 PM #19
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hehehe
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11-17-2002, 06:52 PM #20
Disabled
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Just a question to those running game servers... surely having a dual CPU is a waste of money becuase I always thought that what actually counted in the gaming world was RAM and Hard drive speed, not actually CPU because the CPU is barely needed?? Correct if I am wrong. I would just like to find out
James
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11-17-2002, 06:58 PM #21
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Dual CPU lets you cram more game servers in less space. Saves rack space $$$ plus you can share bandwidth amongst the two processors instead of having an indvidual feed and quota for two seperate servers. and the CPU IS needed for certain mods lilke day of defeat and natural selection for half life.
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11-17-2002, 07:04 PM #22
Newbie
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My 32 Player CS server is almost always full, It never have any problems as long as the map stays on noobie map like de_dust
but when I switch the map to maps like de_chateau or de_piransei, Woohoo, CPU ulit rose to 90% On even my Pentium 4 2.4GHz, talking about when 32 Players Full, if it goes to de_storm or de_torn things will get even worst, everybody in the sserver starting to lag and ping went up to over 100(on de_dust it's less than 10 ping)
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11-17-2002, 08:37 PM #23
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GPS-Chickon - it all depends what type of machine configurations the maps are made for - remember,its like dozens of different people making these maps on all types of machines
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11-17-2002, 11:00 PM #24
Newbie
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I know
Well Most of the internet CS server today only runs small maps, because they know that if they go with big maps their server will start choking.
seriously it's quite hard to find a 32 player server with Reasonble ping time (talking about sub 30 ping under most maps) My server is in the sub 30 ping group.
VALVe add lots of stuff into HL engine lately, because I remembered before the 1108 patch an Athlon 1400 can handle any maps without problems, but after 1108 patch...everything changed.
I'm waiting for Intel To slash it's price on the 3.06GHz P4 to a more user-friendly price and I'll upgrade it(too bad AMD can't catch up, I hardly see 2700+ on the market, because I'm always an AMD fans but right now I have to use overpriced Intel product just because AMD don't have them')
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11-17-2002, 11:06 PM #25
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i'm waiting on that too...